Skyrim was developed using the Creation Engine, rebuilt specifically for the game. The team opted for a unique and more diverse game world than Oblivion's Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. The game was released to critical acclaim, with reviewers particularly mentioning the character development and setting, and is considered to be one of the greatest video games of all time. The game shipped over seven million copies to retailers within the first week of its release, and sold over 30 million copies across all platforms. Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire, and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim – Legendary Edition, which was released in June 2013. The Elder Scrolls V: Skyrim – Special Edition, a remastered version of the game, was released for Windows, Xbox One, and PlayStation 4 in October 2016, which includes all three DLC expansions and a complete graphical upgrade, along with additional features. A port for the Nintendo Switch is planned for release in 2017.
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